home

=This Wiki will help you understand how to use Alice and create your own Alice story. =

Use my Kindle Cloud Reader on the Computer for the Introduction to Logo part of the course horseeldy@aol.com teachme3 https://read.amazon.com/?asin=B0099GYIM2


 * =Logo: beginning simple (Logo from beginning to end) [Kindle Edition] =
 * =Logo Programming Part 1 - a creative and fun way to learn mathematics and problem-solving (Series on Learning thru Programming) [Kindle Edition] =
 * =Logo Programming Part 2 - a creative and fun way to learn mathematics and problem-solving (Series on Learning thru Programming) [Kindle Edition] =

Alice 3.1 Curriculum that was developed for use in the classroom

[]

__Objectives__
Demonstrate problem solving skills. Implement a simple program by writing the code, testing and debugging the program. Demonstrate an understanding of the design and implementation of methods and functions. Understand the basic principles and concepts of object-based terminology.

**Use your personal earbuds to listen to and watch this video.**

media type="youtube" key="Nm7bv4wduTI" height="344" width="425" = =

__Resources on the Internet__ Main site: [] Object Gallery: []

Alice info on a Prezi: [] [] []

Other Prezis to view [|http://prezi.com/explore/search/?search=alice#search=alice%20carnegie%20&reuse=false&page=1]

Teacher Resources: []